The Gilded Lantern
A name that sounds like it belongs on an actual district map.
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Showing 24 of 319 matching spells.
A 10-foot-radius invisible sphere of antimagic surrounds you. This area is divorced from the magical energy that suffuses the multiverse. Within the sphere, spells can't be cast, summoned creatures disappear, and even magic items become mundane. Until the spell ends, the sphere moves with you, centered on you.
8
Abjuration
1 action
Self
Up to 1 hour
V, S, M
Cleric, Wizard
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Use these when prep energy is low and you need something sharp enough to spark a real scene.
A name that sounds like it belongs on an actual district map.
grave-touched ranger hiding a fiendish pact
Recover the heir no one believes is still alive.
saintbone charm etched with draconic debts.
Fight in a market square at dusk while a ritual countdown advances each round.
Refresh to draw a new set of prep sparks for tonight's session.
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Use the workshop for prep, then move straight into campaign notes, NPCs, quests, and combat while the idea is still fresh.